[1]Cabinet{cabinet} [2]Door{door} [3]Crate{crate} [4]Metal crate{metal crate} [5]Shelf{shelf} [6]Table{table} [7]Hatch{hatch} [8]Block foot{block foot} [9]Magazine{magazine} [10]Narrow metal cabinet... closed. [11]Opened metal cabinet... full of rubbish. [12]Metal cabinet, heavily rusted (like everything else) and closed. [13]Massive metal door. They can't be burst. [14]Opened metal door. Just ready for leaving. [15]Massive metal door. The lock seems to be complicated. [16]Wooden crate, too small for a chest. [17]Device from the era before, probably some kind of a vault. [18]Wooden shelf. Somebody tried to snug it here. [19]Wooden table. A box on it is full of nails and wires. [20]Opened sewers. It stinks there. [21] [22]Sewer hatch that can't be opened. [23]It's wooden a broken. [24]Some old magazine. Really a gold mine. [30]Entrance{entrance to the basement} [31]Billboard{billboard} [32]Gate{gate} [33]Grass{grass} [34]Quarterfoil{quarterfoil} [35]Door with grate. A force won't be enough. [36]Opened door. [37]Door with grate. A force won't be enough. [38]Broken ladder{broken ladder} [39]Metal door{metal door} [40]Ladder{ladder} [41]It leads to the basement. [42]Barrel{barrel} [43]Rusted barrel full of garbage. [44]Sewer{sewer} [45]It stinks there. [46]This door leads to nearby sewer. [47]Junction{junction} [48]It seems the sewer leads along. [49]Ladder is broken and too high up. You can't use it. [50]It won't be easy to climb up. [51]The sewer ends here. You can't go any further. [52]Grafitty{grafitty} [53]It appears quite often, young people lives there. [54]This way leads back to the sewer. [55]Wood{wood} [56]Hard to say what they closed. [57]A lot of it swims here. Who knows what was there? [58]Tool crate. Closed. [59]Opened crate. It contains various gardening tools. [60]Corridor leads back to the sewer. [61]Plants{plants} [62]There are various kinds od agricultural plants [63]Entrance to the sewer. [64]To the center of the Old Lake City. [65]Anchor{anchor} [66]Old, rusted but still useable. [67]Shovel{shovel} [68]Often used tool at near cemetery. [69]Boat{boat} [70]Old fishing boat. Hard to understand how he could float. [71]Shed{shed} [72]Probably used as a tool storage, but now it's empty. [73]Closed door with a logic lock as anywhere else. [74]Opened wooden door. [75]Barrel. That liquid flowing out of it isn't probably drinkable. [76]Church{church} [77]Door and windows are boarded up. It's impossible to get in. [78]Barrels{barrels} [79]The are full of various stuff, something may be useful. [80]Well{well} [81]It's really deep. Hopefully the water is drinkable. [82]This path leads to the old boat. [83]Closed wooden crate. [84]Opened crate full of the unnecessary things. [85]Hatchway{hatchway} [86]It leads back to the sewer. [87]Pulpit{pulpit} [88]The place from which the priest speaks. Like in every church [89]Corpse{corpse} [90]It's local priest's corpse definitely. [91]Rope{rope} [92]Bell rope. You rang by pulling it. [93]Massive wooden door. Locked. [94]Opened door. The stairs leads to the basement. [95]Opened door leading to the center of the Old Lake City. [96]Metal plate{metal plate} [97]A piece of a metal plate on a wooden board. [98]There's a lot of empty bottles. [99]There's a opened hatch behind the wall. [100]Block foot{block foot} [101]Wooden block foot. [102]Magazine{magazine} [103]If I found someone who can read, it'll be useful. [104]Wire{wire} [105]Short curved wire. [106]Hammer{hammer} [107]Useful for slaming anything. [108]Pliers{pliers} [109]I can snip everything off with them. [110]Crowbar{crowbar} [111]Useful for ligitng heavy stuff. [112]Steel rod{steel rod} [113]Heavy rod made of steel. [114]ePicklock{ePicklock} [115]With a little bit of dexterity I can open everything. [116]Anchor with rope{anchor with rope} [117]I will use that somehow... [118]If anything else I can make a bundle. [119]Glass{glass} [120]A piece of broken glass. [130]Stairs lead down to the opened door to the basement. [131]You see: Becherovka is the best postapocalyptic drink. [132]I can pass this gate without a key. [133]Dry grass. It's a miracle that there's even a bit of it. [134]Quarterfoil is really felicific. [135]Stairs{stairs} [136]They lead up to the inn. [137]Becherovka barrels. Empty. [138]Bucket{bucket} [139]Well-bucket. [140]Key{key} [141]City key. [142]Watch{watch} [143]An ancient watch with B.W. engraved on it. [144]A piece of glass covered in blood. [145]Paper{paper} [146]Recommendation paper. [147]Confession{confession} [148]Paper with Ben Waters's confession. [149]Badge{badge} [150]Sheriff badge. [151]Locket{locket} [152]Holy locket of the Church of Water and Rain. [153]Paper{paper} [154]Paper and cinder. [155]Recipe{recipe} [156]Bow-wow goulash recipe. [157]Knife{knife} [158]Carving knife, really sharp. [159]Absolutely useless bucket full of holes. [160]Spad{spad} [161]Great tool for gardening. [162]Pot{pot} [163]Iron-plate pot. [164]Card{card} [165]Access card to the laboratory. [170]Ladder leads to the basement under the inn. [171]Panel{panel} [172]Sign's blinking: "Insert an access card" [173]Door to the elevator is opened. [174]Road{road} [175]Road to the desert. I don't want there. [176]To find some things you need a really big Luck. [177]Use a hard force isn't alway necessary. You can get everywhere by other means. [178]Item [179]was taken from the inventory. [180]was added to the inventory. [181]You've made the bucket with a handle. [182]You've made some climbing thing. [183]Game was saved [184]Game was loaded [185]Show help by pressing . [200]You have succeed in making the crowbar. [201]You have connected the anchor with the rope. [202]Few right strokes and there's spad made from the shovel. [203]You can make a new item by using an item on another one. [300]"Welcome!" [301]John Alvin{Johna Alvin} [302]He looks like he hasn't eat for some time. [303]Gardener{gardener} [304]Older man dirty of clay. He works here apparently. [305]Ben Waters{Ben Waters} [306]Hard to say whether he's a gravedigger or a fisherman. [307]Salesman{salesman} [308]He doesn't look like he's making a lot of cash. [309]Boy{boy} [310]He looks sad. [311]Innkeeper{Innkeeper} [312]The only city inhabitant who doesn't look broken up. [313]Jim{Jim} [314]Ehmm... [315] [316]Leo Danton{Leo Danton} [317]Hard shape, smart look. He's the boss here. [318]Door key. [400]HARD FORCE [401]LOGIC LOCK [402]Level [403]Number of locking. [404]BATTERIES LIFETIME [405]Intellect [406]Strength [407]Luck [408]Save game [409]Load game [410]Help [411]Quit [412]Back to game [413]Map [414]New game [415]Intro [416]Top list [417]The sky will glare like thousand of suns, [418]the ground will shake and the oceans will spread [419]out of their banks, the flames will burn for five years [420]and the smoke will shade the sun. Then the silence [421]will take the place. Nothing but moribund world will left. [422]The new book of prophecies, chapter 12 [423]No one remembers what really happened [424]and where it all started. [425]Somebody talked about an impact of a giant asteroid, [426]else talked about a war. [427]Over time this question became nonsignificant, [428]generation changed generation, and just question [429]"how to survive" left in people's minds. [430]All the time they tried to find the way how to protect [431]themselves against the lethal effects of the radiation. [432]The human life was dying out and the few who survived [433]by some miracle became the mutants. [434]At that time, when everybody lost hope, Becherovka [435]played its part in the human history. [436]The drink protected against the radiation and inhibited [437]the cells from mutating. [438]But there was no one who could make it. [439]This story starts near small settlement that [440]survived for two hundred years due to crashed [441]Becherovka cistern. [442]presents [443]Once upon a time a wonderer was coming through our town. [444]He talked about the distant lands and unbelievable things [445]which he saw on his journey. [446]A lot of his stories still go round amongst the settlers. [447]One story talks about a city near a lake. An entrance to some place [448]where they know how to make the Becherovka should be there. [449]Nowadays the Becherovka cistern's almost empty and that story's told. [450]Maybe it's our hope for another life. [451]And why am I telling this? [452]My name's Teo like the wonderer. [453]I'm his son and before he went off he left me some things. [454]Among others, there's a piece of map that shows where the city and the lake is. [455]When the situation was desperate, a decision was made. [456]So off I went. [457]Teo walked along the wastelands and he got lost [458]in the time. He tried to follow the map, but avoiding [459]the mutants and other beasts led him far away from [460]the right way. [461]He drank all the water he had and the burning sun [462]became unbearable. [463]Before he fell prostrated on the ground, only thing he could [464]think about was that he failed all who laid [465]his hopes on him [466]Last think he remembered before losing consciousness was [467]some tall man who was trying to lift him. [468]The man who saved him was called George Dalvin - priest of [469]the Church of Water and Rain from the Old Lake City, the city [470]where Teo had been heading all the time. [471]The priest healed Teo and until he would proves [472]he isn't a mutant he quarantined him. [473]It is not east to find whether a man is mutant or not. [474]A mutant looks like a human, but his behaviour is followed [475]by animal instincts. [476]When Teo woke up, he found himself locked in a dark room. [477]Teo achieved his goal. [478]He found the entrance to the place where the Becherovka [479] is still being made. He is going to examine the underground [480]laboratories and discover a lot of mysteries there, and of [481]course he will have to travel all the long way back to his town. [482]But that is another story. [483]End of game [484]You've successfully unlocked [485]You were unable to unlock [486]You've successfully burst [487]You were unable to burst [488]You've examined [489]You see something. [490]You see [491]You can't use [492]on [493]That won't work indeed. [494]You've found [495]You've opened [496]You've used [497]That really won't work. [498]Try [499] use differently. [500]This action has no effect. [501]How do you want to connect [502]and [503]That won't work. [504]Another useless try. [505]You've examined [506]You've made